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Utility class for representing the mix of a ZBufferKey + ZBufferContent in a simpler way Notice that ZBufferKey will only address one ZBufferContent, however one ZBufferContent can be addressed by more than one ZBufferKey
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expect class ZBufferContentRenderer(ctx: ZRenderingContext, data: ZBufferContentData) : ZComponentRenderer
actual class ZBufferContentRenderer(ctx: ZRenderingContext, data: ZBufferContentData) : ZComponentRenderer
actual class ZBufferContentRenderer(ctx: ZRenderingContext, data: ZBufferContentData) : ZComponentRenderer
actual class ZBufferContentRenderer(ctx: ZRenderingContext, data: ZBufferContentData) : ZComponentRenderer
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data class ZBufferData(var key: ZBufferKey = ZBufferKey(), var content: ZBufferContent = ZBufferContent()) : ZComponentData
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Mesh will provide: A relationship between the BufferKey and its RawBuffers in a more cohesive way providing just Buffers
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