Zernikalos/zernikalos.components.shader/ZUniformCollection ZUniformCollection class ZUniformCollection : MutableMap<String, ZBaseUniform> (source) Members Constructors ZUniformCollection Link copied to clipboard constructor() Properties all Link copied to clipboard val all: Iterator<ZUniform> datas Link copied to clipboard val datas: Iterator<ZUniformData> entries Link copied to clipboard open override val entries: MutableSet<MutableMap.MutableEntry<String, ZBaseUniform>> keys Link copied to clipboard open override val keys: MutableSet<String> size Link copied to clipboard open override val size: Int values Link copied to clipboard open override val values: MutableCollection<ZBaseUniform> Functions clear Link copied to clipboard open override fun clear() containsKey Link copied to clipboard open override fun containsKey(key: String): Boolean containsValue Link copied to clipboard open override fun containsValue(value: ZBaseUniform): Boolean get Link copied to clipboard open operator override fun get(key: String): ZBaseUniform? isEmpty Link copied to clipboard open override fun isEmpty(): Boolean put Link copied to clipboard open override fun put(key: String, value: ZBaseUniform): ZBaseUniform? putAll Link copied to clipboard open override fun putAll(from: Map<out String, ZBaseUniform>) remove Link copied to clipboard open override fun remove(key: String): ZBaseUniform? ZUniformBlockDataPrevious PageZUniformDataNext Page