bindBufferBase
actual fun bindBufferBase(targetType: BufferTargetType, uniformBlockIndex: GLWrap, uniformBufferObject: GLWrap)(source)
actual fun bindBufferBase(targetType: BufferTargetType, uniformBlockIndex: GLWrap, uniformBufferObject: GLWrap)(source)
expect fun bindBufferBase(targetType: BufferTargetType, uniformBlockIndex: GLWrap, uniformBufferObject: GLWrap)(source)