Zko Format
constructor(header: ZkoHeader, components: ZkoComponentCollection, objects: List<ZkoObjectProto>, hierarchy: ZkoHierarchyNode, actions: List<ZSkeletalAction>? = null)(source)
Parameters
header
the Zernikalos KObject file format version
textures
all the textures used by the objects in the file
objects
the objects in the file, which can be of any type
hierarchy
the hierarchy of the objects in the file
actions
any actions stored in the file