Constructors

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constructor()
constructor(near: Float = 0.0f, far: Float = 0.0f, fov: Float)
constructor(near: Float = 0.0f, far: Float = 0.0f, fov: Float, aspectRatio: Float)

Properties

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var far: Float
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var fov: Float
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var near: Float
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open override val projectionMatrix: ZMatrix4
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@Transient
open override val refId: Int

Represents the unique reference identifier for a component.

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var width: Float?

Functions

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fun setDimensions(width: Int, height: Int)
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open override fun toString(): String