GPUBufferBindingLayout

data class GPUBufferBindingLayout(var type: String?, var hasDynamicOffset: Boolean? = null, var minBindingSize: Long? = null)(source)

Constructors

Link copied to clipboard
constructor(type: String?, hasDynamicOffset: Boolean? = null, minBindingSize: Long? = null)

Properties

Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
var type: String?

Functions

Link copied to clipboard
fun toGpu(): dynamic