GPUPrimitiveState

data class GPUPrimitiveState(var topology: String, var stripIndexFormat: String? = null, var frontFace: String? = null, var cullMode: String? = null)(source)

Constructors

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constructor(topology: String, stripIndexFormat: String? = null, frontFace: String? = null, cullMode: String? = null)

Properties

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Functions

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fun toGpu(): dynamic