ZSurface View
Represents a surface view that is used for rendering and handling events.
A ZSurfaceView provides functionalities for managing dimensions of the surface and handling events via an event handler. It acts as an interface for rendering and handling lifecycle or interaction-related updates.
Inheritors
ZAndroidSurfaceView
ZernikalosView
ZMtlSurfaceView
ZJsSurfaceView
Properties
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Represents an event handler that listens to surface-related events. Such as lifecycle and rendering updates, through ZSurfaceViewEventHandler.
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Represents the event queue that accumulates user input events for synchronous processing during the game loop frame update phase.
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Represents the height of the rendering surface in logical pixels.
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Represents the width of the rendering surface in logical pixels.