ZSkeletalAction

@Serializable
class ZSkeletalAction(val name: String)(source)

Skeletal animation clip: a set of bone tracks sampled over time into ZKeyFrame maps.

This type holds serialized / loaded clip data only; it does not advance a clock or write zernikalos.components.skeleton.ZBone.poseMatrix. Use zernikalos.action.ZActionPlayer for playback.

Constructors

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constructor(name: String)

Properties

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Functions

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fun addTrack(track: ZBoneTrack)

Adds a bone track to this clip.

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Evaluates all tracks at time and returns a sampled ZKeyFrame (bone id → partial local overrides). Does not read or modify the runtime skeleton.