ZTextureRenderer
8 items
constructorZTextureRenderer
actual constructor(ctx: ZRenderingContext, data: ZTextureData)
actual constructor(ctx: ZRenderingContext, data: ZTextureData)
actual constructor(ctx: ZRenderingContext, data: ZTextureData)
varsampler
var sampler: GPUSampler?
vartexture
var texture: MTLTextureProtocol?
var texture: GPUTexture?
lateinit var textureHandler: GLWrap
funinitialize
actual open override fun initialize()
actual open override fun initialize()
actual open override fun initialize()