ZSkinning
8 items
- All (8)
- Constructors (1)
- Functions (3)
- Properties (4)
All
8constructorZSkinning
constructor()
valboneIds
val boneIds: Array
override val isInitialized: Boolean
Represents a boolean value indicating whether a component has been initialized.
open override val isRenderizable: Boolean = false
Represents a boolean value indicating whether a component is renderizable.
valrefId
override val refId: String
Represents the unique identifier for a reference-based component. The refId is used as a distinctive key for retrieving or linking this component within reference-dependent systems.
funaddBoneId
fun addBoneId(boneId: String)
funinitialize
open override fun initialize(ctx: ZRenderingContext)
Initializes the ZComponent using the provided ZRenderingContext.
funremoveBoneId
fun removeBoneId(boneId: String)
Constructors
1constructorZSkinning
constructor()
Functions
3funaddBoneId
fun addBoneId(boneId: String)
funinitialize
open override fun initialize(ctx: ZRenderingContext)
Initializes the ZComponent using the provided ZRenderingContext.
funremoveBoneId
fun removeBoneId(boneId: String)
Properties
4valboneIds
val boneIds: Array
override val isInitialized: Boolean
Represents a boolean value indicating whether a component has been initialized.
open override val isRenderizable: Boolean = false
Represents a boolean value indicating whether a component is renderizable.
valrefId
override val refId: String
Represents the unique identifier for a reference-based component. The refId is used as a distinctive key for retrieving or linking this component within reference-dependent systems.