ZAndroidSurfaceView

Constructors

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constructor(view: GLSurfaceView)

Properties

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Represents an event handler that listens to surface-related events. Such as lifecycle and rendering updates, through ZSurfaceViewEventHandler.

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open override var eventQueue: ZEventQueue?

Represents the event queue that accumulates user input events for synchronous processing during the game loop frame update phase.

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open override val surfaceHeight: Int

Represents the height of the rendering surface in logical pixels.

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open override val surfaceWidth: Int

Represents the width of the rendering surface in logical pixels.

Functions

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open override fun dispose()

Disposes the surface view and releases all associated resources.