ZWebGPURenderingContext
11 items
constructorZWebGPURenderingContext
constructor(surfaceView: ZSurfaceView)
var commandEncoder: GPUCommandEncoder?
valdevice
val device: ZWebGPUDevice
valqueue
val queue: ZWebGPUQueue
varrenderPass
var renderPass: GPURenderPassEncoder?
valsurfaceView
val surfaceView: ZSurfaceView
var webGPUContext: GPUCanvasContext?
fun createCommandEncoder(): GPUCommandEncoder?
fun createRenderPass(descriptor: GPURenderPassDescriptor): GPURenderPassEncoder?
fun getPreferredCanvasFormat(): GPUTextureFormat
open override fun initWithSurfaceView(surfaceView: ZSurfaceView)