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GPURenderPassEncoder

7 items
fundraw
abstract fun draw(vertexCount: Int, instanceCount: Int, firstVertex: Int, firstInstance: Int)
abstract fun drawIndexed(indexCount: Int)
funend
abstract fun end()
abstract fun setBindGroup(slot: Int, bindGroup: GPUBindGroup)
abstract fun setIndexBuffer(buffer: GPUBuffer, indexFormat: String)
abstract fun setPipeline(pipeline: GPURenderPipeline)
abstract fun setVertexBuffer(slot: Int, buffer: GPUBuffer)