ZKeyFrame
7 items
valpose
val pose: Map<String, ZBoneFrameTransform>
fun getBoneTransform(boneId: String): ZBoneFrameTransform?
fun setBoneTransform(boneId: String, transform: ZBoneFrameTransform)
val pose: Map<String, ZBoneFrameTransform>
fun getBoneTransform(boneId: String): ZBoneFrameTransform?
fun setBoneTransform(boneId: String, transform: ZBoneFrameTransform)