ZSkeletalAction
6 items
constructorZSkeletalAction
constructor(name: String)
valtracks
val tracks: Array<ZBoneTrack>
funaddTrack
fun addTrack(track: ZBoneTrack)
fungetKeyFrame
fun getKeyFrame(time: Float): ZKeyFrame
constructor(name: String)
val tracks: Array<ZBoneTrack>
fun addTrack(track: ZBoneTrack)
fun getKeyFrame(time: Float): ZKeyFrame