ZSkeleton
Properties
A boolean indicating whether the object has been initialized. This is set to true after the first call to initialize.
An instance of ZTransform representing the object's position, rotation, and scale in the 3D space.
Functions
Initializes the object and its children, preparing them for rendering. This function should be called before the object is rendered for the first time. It sets the object's state to initialized and recursively initializes all child objects.
Adjusts the object's orientation so that it "looks at" a specified point in space.
Adjusts the object's orientation so that it "looks at" a specified point in space, with a specified up direction. This changes the object's rotation to face the point, while aligning its up direction with the specified up vector.
Event handler for the viewport resizing. This method should not be called by the user