ZGlShaderType
8 items
valentries
val entries: EnumEntries<ZGlShaderType>
Returns a representation of an immutable list of all enum entries, in the order they're declared.
funvalueOf
fun valueOf(value: String): ZGlShaderType
Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)
funvalues
fun values(): Array<ZGlShaderType>
Returns an array containing the constants of this enum type, in the order they're declared.
enum entryVERTEX_SHADER
VERTEX_SHADER
enum entryFRAGMENT_SHADER
FRAGMENT_SHADER