ZUniformBlockRenderer
9 items
constructorZUniformBlockRenderer
expect constructor(ctx: ZRenderingContext, data: ZUniformBlockData)
actual constructor(ctx: ZRenderingContext, data: ZUniformBlockData)
actual constructor(ctx: ZRenderingContext, data: ZUniformBlockData)
actual constructor(ctx: ZRenderingContext, data: ZUniformBlockData)
var bindGroupEntry: GPUBindGroupEntry?
var bindGroupLayoutEntry: GPUBindGroupLayoutEntry?
var uniformBuffer: MTLBufferProtocol?
var uniformBuffer: GPUBuffer?
funbind
funbindLocation
fun bindLocation(programId: GLWrap)
funinitialize
expect open override fun initialize()
actual open override fun initialize()
actual open override fun initialize()
actual open override fun initialize()
funrender