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ZShaderSourceData

actualpackageZShaderSourceData
5 items
constructor(glsl: ZGlSLShaderSource = ZGlSLShaderSource(), metal: ZMetalShaderSource = ZMetalShaderSource(), wgpu: ZWebGpuShaderSource = ZWebGpuShaderSource())
varglsl
var glsl: ZGlSLShaderSource
var metal: ZMetalShaderSource
@Transient
open override val refId: String
Represents the unique identifier for a reference-based component. The refId is used as a distinctive key for retrieving or linking this component within reference-dependent systems.
varwgpu
var wgpu: ZWebGpuShaderSource