GPUDevice
11 items
constructorGPUDevice
constructor()
fun createBindGroup(descriptor: GPUBindGroupDescriptor): GPUBindGroup
fun createBindGroupLayout(descriptor: GPUBindGroupLayoutDescriptor): GPUBindGroupLayout
funcreateBuffer
fun createBuffer(descriptor: GPUBufferDescriptor): GPUBuffer
fun createCommandEncoder(): GPUCommandEncoder
fun createPipelineLayout(descriptor: GPUPipelineLayoutDescriptor): GPUPipelineLayout
fun createRenderPipeline(descriptor: GPURenderPipelineDescriptor): GPURenderPipeline
fun createSampler(descriptor: GPUSamplerDescriptor): GPUSampler
fun createShaderModule(descriptor: GPUShaderModuleDescriptor): GPUShaderModule
fun createTexture(descriptor: GPUTextureDescriptor): GPUTexture