GPUTextureDescriptor
8 items
constructorGPUTextureDescriptor
constructor(size: GPUExtent3D, format: GPUTextureFormatFlags, usage: GPUTextureUsageFlags, sampleCount: Int? = undefined, dimension: String? = undefined, label: String? = undefined)
varformat
var format: GPUTextureFormatFlags
varsampleCount
var sampleCount: Int?
varsize
var size: GPUExtent3D
varusage
var usage: GPUTextureUsageFlags