GPUQueue
4 items
constructorGPUQueue
constructor()
fun copyExternalImageToTexture(source: GPUImageCopyExternalImage, destination: GPUImageCopyTexture, copySize: GPUExtent3D)
funsubmit
fun submit(commandBuffers: Array<GPUCommandBuffer>)
funwriteBuffer
fun writeBuffer(buffer: GPUBuffer, offset: Int, data: Any)