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GPUQueue

actualpackageGPUQueue
4 items
constructorGPUQueue
constructor()
fun copyExternalImageToTexture(source: GPUImageCopyExternalImage, destination: GPUImageCopyTexture, copySize: GPUExtent3D)
fun submit(commandBuffers: Array<GPUCommandBuffer>)
fun writeBuffer(buffer: GPUBuffer, offset: Int, data: Any)