GPUVertexState
5 items
constructorGPUVertexState
constructor(module: GPUShaderModule, entryPoint: String, buffers: Array<GPUVertexBufferLayout?>? = emptyArray<GPUVertexBufferLayout?>())
varbuffers
var buffers: Array<GPUVertexBufferLayout?>?
varentryPoint
var entryPoint: String
varmodule
var module: GPUShaderModule